Design 571 Fundamentals of 3D Design Visualization

4 Credit Hours

Department of Industrial, Interior and Visual Communication Design

Course                   Instructor:

Details                   Quarter:

                                    Time:

Instructor             Office:

Contact                 Office Hours: by appointment

                                    Email:

                                    Phone:

Objective              This course is designed for non-design majors to teach the concepts of three dimensional modeling for the purposes of visualizing design form. The course will provide students with an opportunity to learn about important design principles related to three-dimensional space, lighting, color, and form representation. It is the intent of this course to provide students with a background in 3D modeling and visualization typically used in product and interior design studios.

Context                 This course is structured to provide experience in the area of 3D design modeling and visualization. Students will apply course principles by creating three-dimensional forms using computer-based modeling tools, founded on strong design theory and process. The computer-based tools are representative of those found in design professional practice.

Format                   This is a progress-oriented course that requires active student participation. The class will meet 2 days per week for 2 hours each day. Class sessions will be comprised of lectures, demonstrations, and assignments. An equal balance between theory and application is expected.  Students will be expected to utilize the lab facilities to conduct their project exercises.

Learning              Students will learn basic technological components of 3D modeling and visualization,

Outcomes             including representation and communication mechanisms. They will develop skills in realizing 3D models using computer-based techniques and algorithms. They will gain experience with tools related to the creation and editing of data for the 3D visualization of design structures.  They will develop a vocabulary and an aesthetic related to 3D design visualization. They will gain insight to the processes of the design discipline as they relate to modeling and rendering for visualizing form.

 

Course                   Overview of design strategies for 3D representation

Content                 Overview of 3D standards, tools, and environments used in design

                                    Modeling, and rendering concepts

                                    Introduction to 3D curves and surfaces

                                    3D design terminology and technology

                                    Issues of materials, color and lighting

                                    Output techniques and formats

                                    Dynamics of 3D design interaction and visualization

Texts                                              Recommended (depends on software chosen for class):

                                                      Learning Studio Tools by Alias/Wavefront

                                                      Learning SolidWorks, Lueptow & Minbiole, Prentice-Hall

                                                                                                            Into 3D with Form¥Z , Khemlani, McGraw Hill.

                                                      3D Studio Max Fundamentals, Peterson, New Riders Publishing

                                    Required: Designing with Models : A Studio Guide to Making and Using

                                                      Architectural Design Models, Mills, John Wiley Publishers

Requirements   The following are expected of all students in the course:

                  ¥ Attendance is mandatory.  Any unexcused absences may result in a lowering of

                  your grade. Contact the instructor if you will be late or absent (contact information

                  is found above).

                  ¥ Students will be expected to come to class prepared, work diligently, and do their

                  absolute best in all projects and presentations.

                  ¥ Class participation in critiques and final presentations is essential.

                  ¥ All work must be completed by the scheduled due date

Special needs            If you need accommodation based on the impact of a disability you should contact the Office for Disability Services for assistance in verifying the need for accommodation and developing accommodation strategies. You are encouraged to contact them directly at 614-292-6207, 292-0901TDD

                        or email:  ada-osu@osu.edu and notify the instructor.

Academic       Academic Misconduct is defined as Òany activity which tends to

Misconduct    compromise the academic integrity of the institution, or subvert the educational process.Ó Please refer to rule 3335-31-02 in the student code of conduct for examples of academic misconduct. Any cases of academic misconduct will be referred to the Committee on Academic Misconduct (see http://oaa.osu.edu/coam/home.html)

Escorts                                     Escort services for evening courses are available by calling 292-3322

Grading               The course will be graded as follows. The standard University schedule will be applied when assigning letter grades for the course.

                                                      Project 1                                   25%

                                                      Project 2                                   25%

                                                      Midterm exam                       25%

                                                      Final Project                           25%

                                    Late assignments will receive a failing or lowered grade, at the instructor's

                                    discretion. Extra credit or make-up projects will not be available.


Course                                     Week 1

Schedule                                 Course Overview; Project discussion; Introduction to lab environment

                                                      Introduction to 3D modeling tools

                                                                        Project 1

                                    Week 2

                                                      Modeling Ð Primitives, selection and transformation

                                                      Modeling Ð Curve creation and modification

                                                                        Project 1 discussions

                                    Week 3

                                                      Modeling - Surfaces

                                                      Introduction to material properties; rendering; textures

                                    Week 4

                                                      Lights and cameras; fundamentals of lighting

                                                      Studio critiques and discussions

                                                                        Project 1 due       

                                    Week 5

                                                      Advanced modeling

                                                                        Project 2

                                                      Advanced modeling

                                                                        Midterm exam

                                    Week 6

                                                      Lighting and Rendering

                                                                        Project 2 discussions

                                                      Introduction to animation

                                    Week 7

                                                      Advanced Modeling

                                                      Studio consultation Ð individual meetings

                                                                        Project 2 due

                                    Week 8

                                                      Advanced modeling and visualization techniques

                                                      Studio consultation Ð individual meetings

                                    Week 9

                                                      Rendering, animation and output techniques

                                                      Studio consultation Ð individual meetings

                                    Week 10

                                                      Final Project Presentations

                                                                        Final Project due

The Projects

Project 1

Design and model a chair. Use basic texturing and rendering techniques to give it a wood grain or metal sheen and fabric or mesh seat. Chair must contain complex curved surfaces.

Project 2

Design a building structure, comprised of interior and exterior surfaces.  You must use appropriate textures and have some transparent surfaces. Basic animation techniques must be used to move the camera around and into the structure.

Project 1

Conceptualize and design some object that you predict will exist in 2025. It must be comprised of complex curved surfaces and have multiple moving components which will be shown in animation.