H. Gouraud
Continuous shading of curved surfaces.
IEEE Transactions on Computers, C-20(6):623-629, June 1971
ABSTRACT
A procedure for computing shaded pictures of curved surfaces is presented. The
surface is approximated by small polygons in order to solve easily the hidden-parts
problem, but the shading of each polygon is computed so that the discontinuities
of shade are eliminated across the surface and a smooth appearance is obtained.
In order to achieve speed efficiency, the technique developed by Watkins is
used which makes possible a hardware implementation of this algorithm.