Lance Williams, Pyramidal parametrics,
Proceedings of SIGGRAPH '83, the 10th annual conference on Computer graphics and interactive techniques
p.1-11, July 25-29, 1983, Detroit, Michigan, United States
ABSTRACT
The mapping of images onto surfaces may substantially increase the realism and
information content of computer-generated imagery. The projection of a flat
source image onto a curved surface may involve sampling difficulties, however,
which are compounded as the view of the surface changes. As the projected scale
of the surface increases, interpolation between the original samples of the
source image is necessary; as the scale is reduced, approximation of multiple
samples in the source is required. Thus a constantly changing sampling window
of view-dependent shape must traverse the source image. To reduce the computation
implied by these requirements, a set of prefiltered source images may be created.
This approach can be applied to particular advantage in animation, where a large
number of frames using the same source image must be generated. This paper advances
a pyramidal parametric prefiltering and sampling geometry which
minimizes aliasing effects and assures continuity within and between target
images. Although the mapping of texture onto surfaces is an excellent example
of the process and provided the original motivation for its development, pyramidal
parametric data structures admit of wider application. The aliasing of not only
surface texture, but also highlights and even the surface representations themselves,
may be minimized by pyramidal parametric means.