Elizabeth Hejny, MFA Thesis Defense

April 11, 2024
5:30PM - 6:30PM
Sullivant Hall, room 332

Date Range
2024-04-11 17:30:00 2024-04-11 18:30:00 Elizabeth Hejny, MFA Thesis Defense Save the Date: Elizabeth Hejny's MFA Thesis Defense is set for April 11, 2024!Elizabeth Hejny joined the Department of Design in 2021 in the Digital Animation and Interactive Media track. Her design interests include all aspects of 3D animation and Visual Effects (VFX). Prior to joining the MFA program at Ohio State, Elizabeth worked for five years in the feature film and commercial industry as a 3D, VFX, and design generalist. She aims to grow as an artist and educator, sharing her experience and spreading her passion for animation and storytelling. Committee Members: Maria Palazzi, AdvisorKyoung SwearingenJesse FoxThesis Paper Title: The Process of Making a Braided Comic Through Creative InquiryThesis Project Title: Git Gud: A Braided Comic about the Good, Bad, and Ugly in the Video Games CommunityProject Description: Git Gud: A Braided Comic About the Good, Bad, and Ugly in the Video Games Community  (2024) is a creative inquiry into presenting research in a comic format. Comics-based research refers to a broad set of practices that use the comics form to collect, analyze, and disseminate scholarly research. The unique design aspects of this project include the creation of a braided comic about harassment in video games, which adapts the principles of a braided essay into a visual braid of three perspectives (called strands): a narrative short story, research on harassment in video games, and my autoethnographic experiences with harassment as a video game player.      Sullivant Hall, room 332 America/New_York public

Save the Date: Elizabeth Hejny's MFA Thesis Defense is set for April 11, 2024!

Elizabeth Hejny joined the Department of Design in 2021 in the Digital Animation and Interactive Media track. Her design interests include all aspects of 3D animation and Visual Effects (VFX). Prior to joining the MFA program at Ohio State, Elizabeth worked for five years in the feature film and commercial industry as a 3D, VFX, and design generalist. She aims to grow as an artist and educator, sharing her experience and spreading her passion for animation and storytelling.
 
Committee Members: 
Maria Palazzi, Advisor
Kyoung Swearingen
Jesse Fox

Thesis Paper Title: The Process of Making a Braided Comic Through Creative Inquiry

Thesis Project Title: Git Gud: A Braided Comic about the Good, Bad, and Ugly in the Video Games Community

Project Description: 
Git Gud: A Braided Comic About the Good, Bad, and Ugly in the Video Games Community  (2024) is a creative inquiry into presenting research in a comic format. Comics-based research refers to a broad set of practices that use the comics form to collect, analyze, and disseminate scholarly research. The unique design aspects of this project include the creation of a braided comic about harassment in video games, which adapts the principles of a braided essay into a visual braid of three perspectives (called strands): a narrative short story, research on harassment in video games, and my autoethnographic experiences with harassment as a video game player. 
 

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