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MFA Thesis Defense: Hsi-Yuan Chu

Hsi-Yuan Chu
April 3, 2023
11:30AM - 12:30PM
332 Sullivant Hall

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Add to Calendar 2023-04-03 11:30:00 2023-04-03 12:30:00 MFA Thesis Defense: Hsi-Yuan Chu MFA Digital Animation and Interactive Media Thesis Defense Date:  Monday, April 3, 2023 Time: 11:30am-12:30pm Title: Designing diegetic cues to guide users' attention toward interactive components in a VR experience Committee Members:  Maria Palazzi Matthew Lewis Jeremy Patterson Project Description:  Virtual Reality(VR) is now commonly used in fields such as psychological treatment and industrial training. The reason that VR is effective in those fields is the sense of Presence VR can provide. Due to the unique design challenges posed by VR and the fact that this technology is still in its early stage of development, there are very few UX design principles regarding enhancing users' sense of Presence in a VR experience. To help users achieve the sense of Presence, intentional design decisions need to be made. In this research, I conducted a case study on Virtual Field Lab to investigate ways to maintain users' sense of Presence by guiding their attention and helping them perceive possible interactions through the design of diegetic cues.    332 Sullivant Hall Department of Design design@osu.edu America/New_York public

MFA Digital Animation and Interactive Media Thesis Defense


Date:  Monday, April 3, 2023
Time: 11:30am-12:30pm
Title: Designing diegetic cues to guide users' attention toward interactive components in a VR experience

Committee Members: 
Maria Palazzi
Matthew Lewis
Jeremy Patterson

Project Description: 

Virtual Reality(VR) is now commonly used in fields such as psychological treatment and industrial training. The reason that VR is effective in those fields is the sense of Presence VR can provide. Due to the unique design challenges posed by VR and the fact that this technology is still in its early stage of development, there are very few UX design principles regarding enhancing users' sense of Presence in a VR experience. To help users achieve the sense of Presence, intentional design decisions need to be made. In this research, I conducted a case study on Virtual Field Lab to investigate ways to maintain users' sense of Presence by guiding their attention and helping them perceive possible interactions through the design of diegetic cues. 
 

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