Schism

Schism

Devin Ensz

MFA Digital Animation and Interactive Media, 2019

 

Abstract:

Schism is a short, animated film that uses photogrammetry- the process of mapping 3D points on a physical object by triangulating thousands of points from a series of photographs- to create 3D models from handmade characters and sets which are staged and animated in virtual space. The film explores the intersection between physical and digital working methods from the perspective of an animator and the problems of creating animated spaces. Through the construction of a narrative space in which artifacts from material and digital processes configure, problematize, and augment the story world of the film, Schism looks at how animators create and give life to the spaces in which animation takes place. A central concern of the project is to develop a streamlined process for using photogrammetry that incorporates traditional stop motion production techniques with emerging 3D computer animation workflows, including a real-time renderer.

Devin Ensz project image 1
Devin Ensz project image 2
Devin Ensz project image 3

Devin Ensz