Verbellion

Verbellion

Alex Getz

Visual Communication Design, 2018

Verbellion is a design concept for a mobile game that strengthens vocabulary skills through narrative, practice, and play. Targeting teenage gamers, the platform features language as a key interactive element, combining verbal communication with industry-leading gameplay techniques that culminate in a fun and informative entertainment experience.

In the game, the evil corporation LexiCo has seized the public consciousness, striking thousands of words from existence and imprisoning millions in ignorance. The player takes the role of an escapee who’s fled to the desert and joined a band of rebels fighting to keep the power of words alive. The resistance (and the player’s verbal skills) are strengthened through three interlinked gameplay modes: Story, which introduces the player to new vocabulary through a visual novel; Training, which uses vocab minigames to boost performance and retention over time; and Strategy, a high-stakes test to prove verbal mastery once and for all.

Alex Getz project image 1
Alex Getz project image 2
Alex Getz project image 3

Alex Getz

Alex Getz is 2018 graduate of The Ohio State University with a degree in Visual Communication Design. After a two-year stint studying engineering, he’s found the most fulfilling problems to solve are centered on people, not machines. If ever he finds himself screenless, he’s reading, biking, or penning a work of fiction.

View more of his work at here