[XR] Extended Reality’s role in Co-design Research

[XR] Extended Reality’s role in Co-design Research

M.F. Yang Chen
MFA Design Research and Development, 2020

Thesis Abstract:
A big part of design research today focuses on human experience as the core of the design process. To better understand human experiences, design researchers have adopted the approach of co-design /participatory design. Tools and techniques have been designed to allow for stakeholders in the co-design process to tap into their creative mindset and engage them in making, telling and / or enacting such experiences.

Extended Reality (XR) mediums such as Augmented Reality (AR) and Virtual Reality (VR) bring about new levels of engagement and creativity that allows participants to share what exist in their imagination. This gives design researchers a better insight into human experiences that would have been impossible or difficult previously. This exhibition is a demonstration, showing the comparisons and allowing a hands-on for the XR mediums versus some of the current physical analog methods.

 

M. F. Yang Chen project image 1
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Remote video URL

M. F. Yang Chen