Courses
Course descriptions and schedules offered below are a helpful guide to find courses offered by the department.
This listing is not meant to replace the official course catalog maintained by the University Registrar.
DESIGN 2130
Design Fundamentals II
Application of acquired skills and knowledge of visual language and spatial constructs to generate design concepts in a given context.
Prereq: 2110. Concur: 2330.
DESIGN 2330
Visual Principles and Techniques II
Skills and techniques mix media that assist in interpreting, translating and generating visual narratives that reveal relationships among subjects, objects, information, environments, experience and interactions.
Prereq: 2310. Concur: 2130.
DESIGN 2700
Introduction to Design Practice
Introduction to theory, rationale, practice, and societal impact of design; design process, critical issues, relationship to the environment.
DESIGN 2750
Design History
A history of design as affected by technology, science, and cultural world view.
DESIGN 3104
Introduction to Game Design
Introduction to Game Design introduces students to the principles of game design and provides opportunities for them to be put into practice using analog materials and methods. Students explore what motivates play, risk-taking and reward systems, and the visual design of games for serious applications and leisure. Create, test, and play games developed in the course.
DESIGN 3105
Exploring Design Thinking
An overview of concepts, processes and modes of identifying problems and proposing effective solutions from a design-oriented perspective.
DESIGN 3151
Introduction to Industrial Design II
Application of divergent thinking strategies including design research, evaluation, and prototyping in the context of design in the public sphere.
Prereq: Enrollment in Industrial Design major, or permission of instructor.
DESIGN 3152
Introduction to Interior Design II
The study of the relationship between the user and spatial form, function and material within the context of Interior Design.
Prereq: Enrollment in Interior Design major, or permission of instructor.
DESIGN 3153
Introduction to Visual Communication Design II
Design and application of typographic systems in the production of visual communications within frameworks of theories of communication.
Prereq: Enrollment in Visual Communication Design major, or permission of instructor.
DESIGN 3156
Experimental Storytelling
Media technologies are central to how we engage in participatory practices of creating, communicating, collaborating, and circulating stories. Practice designing and prototyping forms of storytelling with a focus on engaging a target audience.
DESIGN 3305
Visualization as Thinking
An overview of concepts, processes and modes of communicating with visual media to effectively generate design proposals.
DESIGN 3451
Design Media II for Industrial Design
Intermediate-level digital, three-dimensional modeling and visualization strategies for Industrial Design.
Prereq: Enrollment in Industrial Design major, or permission of instructor.
DESIGN 3452
Design Media II for Interior Design
Intermediate-level digital, three-dimensional modeling and visualization strategies for Interior Design.
Prereq: Enrollment in Interior Design major, or permission of instructor.
DESIGN 3453
Design Media II for Visual Communication Design
Digital, web-communications, user-interface and user-experience strategies for Visual Communication Design.
Prereq: Enrollment in Visual Communication Design major, or permission of instructor.
DESIGN 3502
Materials, Process, and Production for Interior Design
An overview of current and emerging materials and manufacturing processes commonly applied in production for Interior Design.
Prereq: Enrollment in Interior Design major, or permission of instructor.
DESIGN 3505
Presentation as Thinking
An overview of concepts, processes and modes of presenting information to create effective printed and digital communications.
GE foundation lit, vis and performing arts course.
DESIGN 3551
Materials, Process, and Production for Industrial Design
An overview of current, emerging, and alternative materials and manufacturing processes applied in conventional production and responsible manufacturing.
Prereq: Enrollment in Industrial Design major, or permission of instructor.
DESIGN 3552
Interior Design Technology I
Principles of contract documentation, laws, ethics, codes, standards, guidelines and sustainable practices within the context of Interior Design.
Prereq: Enrollment in Interior Design major, or permission of instructor.
DESIGN 3553
Materials, Process, and Production for Visual Communication Design
An overview of current and emerging materials and manufacturing processes commonly applied in production for Visual Communication Design.
Prereq: Enrollment in Visual Communication Design major, or permission of instructor.
DESIGN 3556
UI and UX Design
User Interface (UI) and User Experience (UX) Design play key roles in the experience users have when interacting with digital products and applications. Presents and activates the theory and methodologies behind UI and UX design. Design of wireframes and interactive prototypes based on these theories and methodologies.
DESIGN 4151
Intermediate Industrial Design II
Design and application of products, services, and systems within frameworks of Design Fiction, Design Futures, and Industrial Design.
Prereq: Enrollment in Industrial Design major, or permission of instructor.
DESIGN 4152
Intermediate Interior Design II
Principles of order, spatial sequence and connectivity; the study of medium size space organization and interior and exterior design correlations.
Prereq: Enrollment in Interior Design major, or permission of instructor.
DESIGN 4153
Intermediate Visual Communication Design II
Design and application of graphic form explorations that emphasize seeing, interpreting, manipulating, composing, and creating visual communication signs and messages.
Prereq: Enrollment in Visual Communication Design major, or permission of instructor.
DESIGN 4154
Intermediate Game Design II
Intermediate Game Design 2 introduces students to concepts for designing and producing fun and serious games and apps that include networked multi-player formats and mobile devices. Students create, test, and play mobile games developed in the course.
Prereq: 4104.
DESIGN 4650
Collaborative Design
Interdisciplinary knowledge and problems examined and discussed in the context of social responsibility (global and local).
Prereq: Enrollment in Design major, or permission of instructor.
DESIGN 4750
Professional Practices
Investigation of the administrative and legal aspects of the design profession contrasting the private firm with corporate and free-lance practices.
Prereq: Enrollment in Design major, or permission of instructor.
DESIGN 4752
Professional Practice for Interior Design
The study of business practices and professional responsibilities that define the practice of interior design including the study of project management, contract administration, legal environments of the profession and professional ethics.
DESIGN 4998
Undergraduate Scholarship: Research and Creative Activity in Design
Undergraduate research and creative activities in varying topics.
Prereq: Enrollment in Design major, or permission of instructor. Repeatable to a maximum of 4 cr hrs or 2 completions.
DESIGN 4998H
Undergraduate Scholarship: Honors Research and Creative Activity in Design
Undergraduate Honors research and creative activities in varying topics.
Prereq: Honors standing, and enrollment in Design major; or permission of instructor. Repeatable to a maximum of 4 cr hrs or 2 completions.
DESIGN 4999
Undergraduate Scholarship: Thesis Research and Creative Activity in Design
Undergraduate thesis research and creative activities in varying topics.
Prereq: Enrollment in Design major, or permission of instructor. Repeatable to a maximum of 4 cr hrs or 2 completions. This course is graded S/U.
DESIGN 4999H
Undergraduate Scholarship: Honors Thesis Research and Creative Activity in Design
Undergraduate Honors thesis research and creative activities in varying topics.
Prereq: Honors standing, and enrollment in Design major; or permission of instructor. Repeatable to a maximum of 4 cr hrs or 2 completions. This course is graded S/U.
DESIGN 5191
Internship
Field application of design in a capacity requiring a close working relationship within a professional environment.
Prereq: Grad standing, or enrollment in Design major; or permission of instructor. Repeatable to a maximum of 27 cr hrs or 3 completions.
DESIGN 5193
Individual Studies
Advanced study for students in specialized programs.
Prereq: Enrollment in Design major, or permission of instructor. Not open to students with credit for 693. Repeatable to a maximum of 27 cr hrs or 3 completions.
DESIGN 5301
Visualization Strategies for Industrial Design II
Design and application of information systems in the production of visual communications within frameworks of Design Research and Industrial Design.
Prereq: Enrollment in Industrial Design major, or Grad standing, or permission of instructor.
DESIGN 5453
Design Media IV for Visual Communication Design
Exploration of future media possibilities for Visual Communication Design.
Prereq: Enrollment in Visual Communication Design major, or Grad standing, or permission of instructor.
DESIGN 5552
Interior Design Technology IV
Principles of material specifications, liability, contracts and bidding documentation within the context of Interior Design.
Prereq: Enrollment in Interior Design major, or Grad standing, or permission of instructor.
DESIGN 5650
Advanced Collaborative Design
Interdisciplinary knowledge and problems examined and discussed in the context of social responsibility (global and local).
Prereq: Enrollment in Design major, or Grad standing, or permission of instructor.
DESIGN 5750
Advanced Design History: Interiors, Contents, Communication, and Culture
Advanced study of the history of the designed environment, product, and communication systems.
DESIGN 6300
Exploration in Graduate Design Studies
Exploration and discovery in future-oriented domains of design practice and research. Students will practice the tools for exploration including reading, writing, making, planning, and reflection in order to establish their own research path.
Prereq: Design grad students only, or permission of instructor. Not open to students with credit for 787. Repeatable to a maximum of 6 cr hrs.
DESIGN 6430
Graduate Design Studio
Hands-on learning experiences in the studio or field. Collaborative teams work to explore, identify and/or solve problems. Topics vary depending on the opportunity for sponsored projects, emerging trends in practice and expertise of instructor.
Prereq: Grad standing in Design, or permission of instructor. Not open to students with credit for 6400. Repeatable to a maximum of 18 cr hrs.
DESIGN 6441
Co-Design Studio
This studio is an interdisciplinary, team-based, hands-on learning experience including projects, student-led events, guest lectures and discussions. Students explore both problems and solutions collaboratively through co-design approaches to an annual topic. Students learn how to plan, execute, analyze, document, and communicate co-design research findings and insights.
Prereq: Grad standing. Repeatable to a maximum of 3 cr hrs.
DESIGN 7193
Individual Studies
Individual studies.
Prereq: Grad standing in Design, or permission of instructor. Not open to students with credit for 993. Repeatable to a maximum of 18 cr hrs or 6 completions.
DESIGN 7998
Thesis Project Development
Development of project outcomes as part of Thesis research.
Prereq: Grad standing in Design, or permission of instructor. Not open to students with credit for 950. Repeatable to a maximum of 18 cr hrs or 6 completions.
DESIGN 7999
Thesis Writing Development
Development of writing outcomes as part of Thesis research.
Prereq: Grad standing in Design, or permission of instructor. Not open to students with credit for 998. Repeatable to a maximum of 18 cr hrs or 6 completions.